Sprite sheet formats
Sprite sheets are the image files you use for your in your game, this are the heroes, enemies, guns, items or just simple sprites that apear in the game. You can load a sort of diferent kind of sprite sheets, this image files have to be in format and named with a specific nomenclature to load correctly, this are defined below:
1-WAY sprite sheet








Unique sprite set for all moving or facing directions, usually used for static images, deaths, explosions, bullets, etc.
Image file format: _1w.png
Maximum single sprite size: 192*192 pixels.
2-WAY horizontal sprite sheet


Sprite sheet has 2 rows: 1st row for right and 2nd row for left actions, mainly used for Platform games.
Image file format: _2wh.png
Maximum single sprite size: 112*112 pixels.
2-WAY vertical sprite sheet


Sprite sheet has 2 rows: 1st row for up and 2nd row for down actions, maybe for some specific enemy.
Image file format: _2wv.png
Maximum single sprite size: 112*112 pixels.
3-WAY horizontal sprite sheet




Sprite sheet has 3 rows: 1st row for up, down and idle actions, 2nd row for right and 3rd row for left actions, usually used for Vertical Shooters.
Image file format: _3wh.png
Maximum single sprite size: 72*72 pixels.
3-WAY vertical sprite sheet


Sprite sheet has 3 rows: 1st row for left, right and idle actions, 2nd row for up and 3rd row for down actions, usually used for Horizontal Shooters.
Image file format: _3wv.png
Maximum single sprite size: 72*72 pixels.
4-WAY sprite sheet


Sprite sheet has 4 rows: 1st row for up, 2nd row for right, 3rd row for down and 4th row for left actions, usually used for Maze games.
Image file format: _4w.png
Maximum single sprite size: 72*72 pixels.
8-WAY sprite sheet
 

Sprite sheet has 8 rows that must be drawn in a clockwise manner: 1st row for up, 2nd row for up-right, 3rd row for right, etc., usually used for shooters and run'n'gun games.
Image file format: _8w.png
Maximum single sprite size: 72*72 pixels.
10-WAY sprite sheet


Sprite sheet has 10 rows, fist five are for right-faced directions from up to down, next five are for left-faced directions, from down to up, mainly used for Platform heroes.
Image file format: _10w.png
Maximum single sprite size: 56*56 pixels.
16-WAY sprite sheet
 

Sprite sheet has 16 rows that must be drawn in a clockwise manner (see image), usually used for Shooters and Run N'Gun games.
Image file format: _16w.png
Maximum single sprite size: 40*40 pixels.
Shadow sprite sheet




If you want your game Actor to use a shadow you can define a shadow image file asociated to your sprite sheet, it's easy, you only have to make a copy of your sprite sheet file and rename it by placing a 's' at the end of it. ARGS will load your sprite sheet file and shadow file as a whole.
Image file format: _format.png



Important notes

• Each sprite can have up to 99 images in a row.

• Transparent color is RGB [Red=80, Green=80, Blue=80] or HEX value #505050, as the one used in the examples.